LoL Patch Notes v14.3: Champion and Item Changes to Address Burst Damage

Riot Games has released an in-depth preview of the upcoming LoL patch 14.3 notes, containing numerous impactful champion and item changes. This patch aims to further reduce the high levels of burst damage that have persisted post-Durability Update, with nerfs targeted at problematic burst damage dealers. 

Additionally, Riot is buffing several underpowered champions, nerfing remaining overpowered champions, and making systemic item adjustments to smooth out power spikes. Overall, patch 14.3 signifies Riot’s commitment to fine-tuning the state of League’s gameplay balance.

LoL Patch 14.3 Buffs

Patch 14.3 includes meaningful buffs to a number of champions currently struggling with low win rates or poor viability, including Nidalee, Pyke, Shyvana, Taliyah, Wukong, and Zeri.

Nidalee

Magic Resistance per level increased 1.3 ⇒ 1.45

Human-E Primal Surge buffs:

  • Heal increased 35/50/65/80/95 (+27.5% AP) ⇒ 50/75/100/125/150 (+35% AP)
  • Bonus Attack Speed increased 20/30/40/50/60% ⇒ 20/32.5/45/57.5/70%

Pyke

Base Stats:

  • Armor increased 45 ⇒ 47

Q Bone Skewer mana cost reduced 74/78/82/86/90 ⇒ 70/75/80/85/90

W Ghostwater Dive bonus Move Speed increased 40% (+150% Lethality) ⇒ 45% (+200% Lethality)

E Phantom Undertow base damage adjusted 105/145/185/225/265 ⇒ 100/150/200/250/300

Shyvana

Q Twin Bite:

  • Bonus Attack Speed increased 40/45/50/55/60% ⇒ 50/55/60/65/70%
  • Damage AP ratio increased 35% ⇒ 50%

W Burnout bonus Move Speed AP ratio increased 8% per 100 AP ⇒ 12% per 100 AP

Taliyah

Q Threaded Volley base damage per stone increased 50/70/90/110/130 ⇒ 60/78/96/114/132

E Unraveled Earth cooldown reduced 16/15.5/15/14.5/14 ⇒ 14 flat seconds

Wukong

Q Crushing Blow:

  • Damage bAD ratio increased 45% ⇒ 55%
  • Bonus Range increased 75/100/125/150/175 ⇒ 135/145/155/165/175

E Nimbus Strike cooldown reduced 10/9.5/9/8.5/8 ⇒ 10/9.25/8.5/7.75/7 seconds

Zeri

Base Stats:

  • Base AD increased 53 ⇒ 56
  • Changing recommended items from Experimental Hexplate + Navori Quickblades ⇒ Infinity Edge

R Lightning Crash cooldown reduced 100/85/70 ⇒ 80/75/70 seconds

Ziggs

Base Stats:

  • Base armor increased 18 ⇒ 21
  • Armor per level increased 4.5 ⇒ 4.7

W Satchel Charge cooldown reduced 24/21/18/15/12 ⇒ 20/18/16/14/12 seconds

Also Read: LoL AP Items: All You Need To Know About The New Ability Power Items

LoL Patch 14.3 Nerfs

In order to curb the excess burst damage that has crept back into the game post-Durability Update, Riot is targeting nerfs at proven high-burst champions like Azir, Brand, Ezreal, Karma, Lillia, and Rengar.

Azir

Base Stats:

  • Base HP regeneration reduced 7 ⇒ 5
  • HP regeneration per level reduced 0.75 ⇒ 0.6

Brand

P Blaze monster damage ratio reduced 220% ⇒ 200%

Q Sear base damage reduced 80/110/140/170/200 ⇒ 70/100/130/160/190

Ezreal

Q Mystic Shot AD ratio reduced 135% ⇒ 130%

R Trueshot Barrage damage reduced 350/525/700 (+120% bonus AD) (+90% AP) ⇒ 325/475/625 (+100% bonus AD) (+90% AP)

Karma

R-Q Soulflare damage adjusted 35/140/245/350 (+70% AP) ⇒ 40/130/220/310 (+50% AP)

Lillia

P Dream-Laden Bough target’s max HP damage AP ratio reduced 1.5% per 100 AP ⇒ 1.25% per 100 AP

Q Blooming Blows AP ratio reduced 45% ⇒ 35%

Rengar

Base Stats:

  • Base HP reduced 620 ⇒ 590

Q Savagery tAD ratio reduced 0/5/10/15/20% ⇒ 0/3.75/7.5/11.25/15%

Trundle

Base Stats:

  • Base HP reduced 686 ⇒ 650

Q Chomp base damage reduced 20/40/60/80/100 ⇒ 10/30/50/70/90

Champion Adjustments

A few champions are receiving more nuanced gameplay adjustments in LoL patch 14.3, including Aurelion Sol, Corki, Illaoi, Maokai, Yorick, Zyra, and Shaco. These changes aim to smooth out these champions’ power curves, improve quality of life, update mana costs, or nudge their builds and roles in healthier directions overall.

Aurelion Sol

Q Breath of Light:

  • Mana cost per 0.5 seconds reduced 22.5/25/27.5/30/32.5 ⇒ 15/17.5/20/22.5/25
  • Stardust stacks per champion burst increased 1 ⇒ 3

W Astral Flight:

  • Mana cost reduced 80/85/90/95/100 ⇒ 50/55/60/65/70
  • Cooldown reduced 22/20.5/19/17.5/16 ⇒ 15/14/13/12/11 seconds

W-Q Breath of Light flat damage modifier increased 114/115.5/117/118.5/120% ⇒ 118/120/122/124/126%

E Singularity Stardust stacks per Champion/Epic Monster/Cannon Minion/Large Monster reduced 5/5/3/3 ⇒ 2/2/2/2

Yorick

P Shepherd of Souls Ghoul leash range reduced 2000 ⇒ 1600

Q Last Rites adjustments:

  • Mana cost reduced 25 ⇒ 20
  • Heal is no longer doubled below 50% HP, now heals 4/5/6/7/8% missing HP
  • Heal is reduced by 50% against non-champions

E Mourning Mist cast time reduced 0.33 ⇒ 0.25 seconds

R Eulogy of the Isles adjustments:

  • Cooldown removed 2 ⇒ 0 seconds
  • Target’s max HP damage reduced 3/6/9% ⇒ 2/2.5/3%
  • Monster damage cap reduced 200/300/400 ⇒ 100 flat

Corki

P The Package Hextech Munitions – The Package availability timer reduced 60 ⇒ 45 seconds

W Valkyrie adjustments:

  • AP ratio per tick increased 10% ⇒ 15% (per second increased 40% ⇒ 60%)
  • Cooldown reduced 20/19/18/17/16 ⇒ 20/18/16/14/12
  • Mana cost reduced 100 ⇒ 80

Illaoi

P Prophet of an Elder God adjustments:

  • Damage reduced 10-180 (based on level) (+120% AD) (+40% AP) ⇒ 9-162 (based on level) (+115% AD) (+40% AP)
  • Range increased 802.75 ⇒ 977.75

Maokai

Base Stats:

  • Base mana regeneration reduced 7.2 ⇒ 6

P Sap Magic heal adjusted 4-34 (based on level) (+4-12% max HP (based on levels 1-17 nonlinear) ⇒ 0 (+4-12.8% max HP (based on levels 1-18 nonlinear, smoother))

Q Bramble Smash:

  • Cooldown reduced 8/7.25/6.5/5.75/5 ⇒ 7/6.5/6/5.5/5 seconds
  • Mana cost reduced 60 ⇒ 40

E Saping Toss cooldown adjusted 14 flat ⇒ 16/15/14/13/12 seconds

Zyra

Base Stats:

  • Base mana regeneration reduced 13 ⇒ 7
  • Mana regeneration per level increased .4 ⇒ .8

Q Deadly Spines mana cost reduced 70 ⇒ 55

W Rampant Growth cooldown refund increased 20% ⇒ 35% per enemy killed

Shaco

Base Stats:

  • Mana regeneration per level reduced 0.45 ⇒ 0.35

W Jack in the Box:

  • Mana cost reduced 70 ⇒ 70/65/60/55/50
  • Bonus monster damage increased 10/20/30/40/50 ⇒ 20/35/50/65/80

E Two-Shiv Poison mana cost increased 65 ⇒ 75

Also Read: Best Jungle Champions to Carry Games in Season 14 Meta

System Buffs, Nerfs, and Adjustments

LoL Patch 14.3 contains targeted buffs for underpowered AP items, direct nerfs to problematic burst items like Youmuu’s and Collector, and general adjustments to smooth out unintended power spikes on items like Hextech Alternator and Titanic Hydra. These changes aim to improve choice diversity and balance systemic outliers.

Guinsoo’s Rageblade

Stats:

  • AD increased 30 ⇒ 35
  • AP increased 30 ⇒ 35

Build path changed: Amplifying Tome + Hearthbound Axe + Long Sword + 1050 gold ⇒ Amplifying Tome + Recurve Bow + Pickaxe + 1025 gold

Seething Sorrow Masterwork Stats:

  • AD increased 40 ⇒ 45
  • AP increased 50 ⇒ 55

Essence Reaver

Stats: 

  • AD increased 55 ⇒ 60

Luden’s Companion

Cost reduced 3000 ⇒ 2900

AP increased 90 ⇒ 95

Fire damage per Shot Charge stack adjusted 40 (+8% AP) ⇒ 45 (+4% AP)

Force of Arms Masterwork Item AP increased 115 ⇒ 120

Malignance

Cost reduced 2800 ⇒ 2700 gold

Hatefog adjustments:

  • Damage per 0.25 seconds AP ratio reduced 1.5% AP ⇒ 1.25% AP (maximum duration AP ratio reduced 18% ⇒ 15%)
  • Magic Resistance reduction adjusted 6-12 (based on level) ⇒ 10 flat

Archangel’s Staff/Seraph’s Embrace

Cost reduced 3000 ⇒ 2900

Rod of Ages

Stats:

  • HP increased 350 ⇒ 400
  • Mana increased 300 ⇒ 400

Infinite Convergence Masterwork Stats:

  • HP increased 500 ⇒ 5
  • Mana increased

Collector

Stats: 

  • AD reduced 60 ⇒ 55

Kaenic Rookern

Magebane nerfs:

  • Shield max HP ratio reduced 20% ⇒ 18%
  • Out-of-combat cooldown increased 12 ⇒ 15 seconds

Youmuu’s Ghostblade

Haunt bonus Move Speed reduced 40 ⇒ 40/25 (melee/ranged)

Wraith Step bonus Move Speed reduced 20% ⇒ 20%/15% (melee/ranged)

Item Proc Damage

  • Hextech Alternator: Revved damage reduced 50-125 (based on level) ⇒ 65 flat
  • Hextech Rocketbelt: Supersonic damage reduced 125 (+15% AP) ⇒ 100 (+10% AP)
  • Echoes of Helia: Soul Siphon adjustments:
    • Heal per shard increased 20 ⇒ 40
    • Damage per shard reduced 55 ⇒ 45
  • Stormrazor: Bolt adjustments:
    • Damage reduced 90 (+25% AD) ⇒ 100 (+0% AD)
    • Bonus Move Speed duration increased 1 ⇒ 1.5 seconds
  • Profane Hydra adjustments:
    • Cleave AD ratio increased 40/20% ⇒ 50/25% (melee/ranged)
    • Heretical Cleave AD ratio against target’s below 50% HP reduced 150% ⇒ 130%
  • Lich Bane: Spellblade base AD ratio reduced 100% ⇒ 75%
  • Titanic Hydra adjustments:
    • HP increased 500 ⇒ 550
    • Titanic Crescent HP ratio reduced 6/3% ⇒ 4/2% (melee ranged)

Statikk Shiv

Cost reduced 3000 ⇒ 2700 gold

Electroshock damage to champions reduced 100-180 (based on levels 6-18) ⇒ 90 flat

Stridebreaker

Stats:

  • HP increased 400 ⇒ 450
  • AD reduced 55 ⇒ 50

Breaking Shockwave:

  • Now deals +80% AD physical damage to enemies hit
  • Cooldown reduced 20 ⇒ 15 seconds

[NEW] Cleave passive: +40/20% (melee/ranged) AD physical damage to nearby enemies on-hit

Build path changed: Phage + Pickaxe + Dagger + 725 gold ⇒ Tiamat + Phage + Dagger + 700 gold

Dreamshatter Masterwork:

  • HP increased 500 ⇒ 600
  • AD reduced 65 ⇒ 60

Sundered Sky

Stats:

  • HP increased 300 ⇒ 450
  • AD reduced 55 ⇒ 45

Also Read: How to Change Regions in LoL

Conclusion

LoL patch notes v14.3 aims to further smooth out the fallout from the Durability Update and fine-tune League’s overall balance. Targeted nerfs to problematic burst champions and items should help curb excess damage, while buffs to struggling champions and underpowered items aim to open up more diversity. 

The item system also sees adjustments to flatten unhealthy power spikes. While additional work likely remains to achieve perfect balance, patch 14.3 shows Riot’s ongoing commitment to tuning the game in a healthier direction overall.

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